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These are the first job skills available to the Fox and Lion classes.

Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left. Ex. 65% =.65150% = 1.50

Stone Strike

Types of Skills:


  • Timer Skill
    • The skill is applied to the self or others for a given period.
    • This skill type usually consists of skills that change character attributes.
  • On/Off Skill
    • One time use skill.
    • An attack skill or attack magic spell would fall in this category.
  • Passive Skill
    • Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
    • Learning a special technique or skills that raise stats like MP and weight are Passive Skills.

First Job Sense Skills[]

The following skills are available to purchase from Genius Cochma, located in Blooming Cora Skill Shrine, Paradise, and Megalopolis Skill Shrine.

Stone Shower[]

Beginner skill with a fixed maximum damage of 75 and a small attack range.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Stone Shower Stone Shower 1 On/Off 0 N/A N/A None
Level MP Cool Down Max Damage
1 20 2 Seconds 75

Stone Strike[]

Melee attack based on DA.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Stone Strike Stone Strike 1 On/Off 1 2 Clione CardClione Card x2 None
Formula

DA + 1 * Mag. Ratio %

Mag. Ratio = Attack % * 50 / 3

Level MP Cool Down Attack % Mag. Ratio
1 30 2 Seconds 132% 22 Seconds
2 33 2 Seconds 144% 24 Seconds
3 36 2 Seconds 156% 26 Seconds
4 39 2 Seconds 168% 28 Seconds
5 42 2 Seconds 180% 30 Seconds
6 45 2 Seconds 192% 32 Seconds
7 48 2 Seconds 204% 34 Seconds
8 51 2 Seconds 216% 36 Seconds
9 54 2 Seconds 228% 38 Seconds
10 57 2 Seconds 240% 40 Seconds
Master 66 2 Seconds 276% 46 Seconds

Invincible Drilling[]

Drilling is not cancelled when attacked.

Icon Name TM level Skill Type Learn Prerequisite
Invincible Drilling Invincible Drilling 1 Passive 1 None
This skill cannot be Leveled or Mastered.

Sixth Sense[]

Increases DA for a period of time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Sixth Sense Sixth Sense 1 Timer 2 2 Clione Card Clione Card x2 None
Formula DA * Increase %
Level MP Cool Down Increase Duration
1 80 10 Seconds 10% 60 Seconds
2 100 10 Seconds 13% 65 Seconds
3 120 10 Seconds 16% 70 Seconds
4 140 10 Seconds 19% 75 Seconds
5 160 10 Seconds 22% 80 Seconds
6 180 10 Seconds 25% 85 Seconds
7 200 10 Seconds 28% 90 Seconds
8 220 10 Seconds 31% 95 Seconds
9 240 10 Seconds 34% 100 Seconds
10 260 10 Seconds 37% 105 Seconds
Master 300 10 Seconds 45% 120 Seconds

Gun Carrier[]

Enables user to hold and shoot guns.

Icon Name TM level Skill Type Learn Prerequisite
Gun Carrier Gun Carrier 1 Passive 5 None
This skill cannot be Leveled or Mastered.

Heavy Carrier[]

Increases WT.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Heavy Carrier Heavy Carrier 1 Passive 1 2 Hula Octopus Card Hula Octopus Card x2 None
Level Added Weight
1 100
2 230
3 390
4 590
5 830
6 1110
7 1440
8 1820
9 2260
10 2760
Master 3360

Shuriken Master[]

Ranged attack with high accuracy but sacrifice some damage.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Shuriken Master Shuriken Master 15 On/Off 2 2 Oran G CardOran G Card x2 None
Formula

(DA + AP(Throwing Item AP)/10) * Mag Ratio - 1

Mag Ration = Attack % * 50 / 3

Level MP Cool Down Attack % Mag Ratio
1 20 2 Seconds 225% 15 
2 23 2 Seconds 247% 16.5
3 26 2 Seconds 270% 18
4 29 2 Seconds 292% 19.5
5 32 2 Seconds 315% 21.0
6 35 2 Seconds 337% 22.5
7 38 2 Seconds 360% 24.0
8 41 2 Seconds 382% 25.5
9 44 2 Seconds 405% 27.0
10 47 2 Seconds 427% 28.5
Master 55 2 Seconds 495% 33.0

Sticky Foot[]

A ranged skill that reduces the enemy's HV.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Sticky Foot Sticky Foot 20 Timer 1 2 Silver G CardSilver G Card x2 None
Formula DA * Evasion Decrease %
Level MP Cool Down Increase Duration
1 28 5 Seconds 15% 12 Seconds
2 30 5 Seconds 18% 14 Seconds
3 32 5 Seconds 21% 16 Seconds
4 34 5 Seconds 24% 18 Seconds
5 36 5 Seconds 27% 20 Seconds
6 38 5 Seconds 30% 22 Seconds
7 40 5 Seconds 33% 24 Seconds
8 42 5 Seconds 36% 26 Seconds
9 44 5 Seconds 39% 28 Seconds
10 46 5 Seconds 42% 30 Seconds
Master 52 5 Seconds 51% 36 Seconds

Invincible Reload[]

Enables user to reload while being hit by monsters.

Icon Name TM level Skill Type Learn Prerequisite
Invincible Reload Invincible Reload 20 Passive 5

Gun Carrier

Gun Carrier

This skill cannot be Leveled or Mastered.

Gun Booster[]

Increases AC for a period of time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Gun Booster Gun Booster 30 Timer 3 3 Turvy CardTurvy Card x2 Invincible ReloadInvincible Reload
Formula Gun AP Increase / 20 = Added AC
Level MP Cool Down Increase Duration
1 160 10 Seconds 100 60 Seconds
2 170 10 Seconds 125 65 Seconds
3 180 10 Seconds 150 70 Seconds
4 190 10 Seconds 175 75 Seconds
5 200 10 Seconds 200 80 Seconds
6 210 10 Seconds 225 85 Seconds
7 220 10 Seconds 250 90 Seconds
8 230 10 Seconds 275 95 Seconds
9 240 10 Seconds 300 100 Seconds
10 250 10 Seconds 325 105 Seconds
Master 300 10 Seconds 400 120 Seconds

Basic Detection[]

Detects location of items underground.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Basic Detection Basic Detection 35 On/Off 2 2 Larva CardLarva Card x2 None
Level MP Cool Down Duration Depth Area Detection
1 10 2 Seconds 1 Second 50m 3x3
2 11 2 Seconds 1 Second 55m 4x4
3 12 2 Seconds 1 Second 60m 4x4
4 13 2 Seconds 1 Second 65m 4x4
5 14 2 Seconds 1 Second 70m 5x5
6 15 2 Seconds 2 Second 75m 5x5
7 16 1 Second 2 Second 80m 5x5
8 17 1 Second 2 Second 85m 5x5
9 18 1 Second 2 Second 90m 6x6
10 19 1 Second 2 Second 95m 6x6
Master 20 1 Second 3 Second 110m 7x7

Armor Destructor[]

A melee skill that decreases enemy's defense based on percentage.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Armor Destructor Armor Destructor 40 Timer 2 2 Koom CardKoom Card x2

Stone Strike

Stone Strike (Lv.10)

Formula Target Defense * Defense Decrease %
Level MP Cool Down Defense Decrease % Duration
1 28 5 Seconds 10% 3 Seconds
2 30 5 Seconds 12% 4 Seconds
3 32 5 Seconds 14% 5 Seconds
4 34 5 Seconds 16% 6 Seconds
5 36 5 Seconds 18% 7 Seconds
6 38 5 Seconds 20% 8 Seconds
7 40 5 Seconds 22% 9 Seconds
8 42 5 Seconds 24% 10 Seconds
9 44 5 Seconds 26% 11 Seconds
10 46 5 Seconds 28% 12 Seconds
Master 52 5 Seconds 34% 14 Seconds

Quick Reload[]

Enables user to reload while moving.

Icon Name TM level Skill Type Learn Prerequisite
Quick Reload Quick Reload 40 Passive 5

Invincible Reload

Invincible Reload

This skill cannot be Leveled or Mastered.

Lucky Seven[]

Increases LK for a period of time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Lucky Seven Lucky Seven 1 Timer 2 2 Guiana CardGuiana Card x2

Armor Destructor

Armor Destructor (Lv.1)

Formula LK * Increase %
Level MP Cool Down Increase Duration
1 80 10 Seconds 10% 60 Seconds
2 100 10 Seconds 13% 65 Seconds
3 120 10 Seconds 16% 70 Seconds
4 140 10 Seconds 19% 75 Seconds
5 160 10 Seconds 22% 80 Seconds
6 180 10 Seconds 25% 85 Seconds
7 200 10 Seconds 28% 90 Seconds
8 220 10 Seconds 31% 95 Seconds
9 240 10 Seconds 34% 100 Seconds
10 260 10 Seconds 37% 105 Seconds
Master 300 10 Seconds 45% 120 Seconds

Compound Mastery[]

Increases compound accuracy.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Compound Mastery Compound Mastery 70 Passive 2 2 Crow CardCrow Card x3 None
Level Compound Increase %
1 5%
2 10%
3 15%
4 20%
5 25%
6 30%
7 35%
8 40%
9 45%
10 50%
Master 65%

Second Job Sense Skills[]

The following skills are available to purchase from Inventor Gale and Explorer Reina, located in Megalopolis Skill Shrine and Azteca (Caballa Relics Town).

Inventor / Hunter Lord Skills[]

The following skills are available to only Inventor and Hunter Lord. The TM level required for the skill for Inventor is blue, whereas the TM level required for the skill for Hunter Lord is in red.

Butt Plate[]

User attacks enemy by using the butt of their firearm.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Butt Plate Butt Plate 51/101 On/Off 1 2 Ironclad Turtle CardIronclad Turtle Card x2

Gun Carrier

Gun Carrier

Formula (DA + AC - 49) × Magnification Ratio - 1
Level MP Cool Down Attack Power Magnification Ratio
1 50 10 Seconds 114% 1.14
2 54 10 Seconds 135% 1.35
3 58 10 Seconds 114% 1.14
4 62 10 Seconds 175% 1.75
5 66 10 Seconds 195% 1.95
6 70 10 Seconds 215% 2.15
7 74 10 Seconds 235% 2.35
8 78 10 Seconds 254% 2.54
9 82 10 Seconds 275% 2.75
10 86 10 Seconds 295% 2.95
Master 98 10 Seconds 355% 3.55

Power Shot[]

User attacks enemy shooting a bullet filled with energy.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Power Shot Power Shot 65/115 On/Off 3 3 Quiem CardQuiem Card x2

Gun Booster

Gun Booster (Lv.10)

Formula [(GunAP - 11) + 20(AC - 48) ] x M
Level MP Cool Down Attack Power Magnification Ratio
1 50 1.5 Seconds 150% 1.50
2 54 1.5 Seconds 160% 1.60
3 58 1.5 Seconds 170% 1.70
4 62 1.5 Seconds 180% 1.80
5 66 1.5 Seconds 190% 1.90
6 70 1.5 Seconds 200% 2.00
7 74 1.5 Seconds 210% 2.10
8 78 1.5 Seconds 220% 2.20
9 82 1.5 Seconds 230% 2.30
10 86 1.5 Seconds 239% 2.39
Master 98 1.5 Seconds 270% 2.70

Shooting Spree[]

User attacks several enemies by shooting randomly at unspecified monsters.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Shooting Spree Shooting Spree 80/130 On/Off 3 3 Crow CardCrow Card x2

Power Shot

Power Shot (Lv. 7)

Formula [(GunAP - 11) + 20(AC - 48) ] x M (M=Attack power/100)
Level MP Cool Down Attack Power Magnification Ratio
1 80 5 Seconds 125% 2
2 90 5 Seconds 135% 2
3 100 5 Seconds 145% 2
4 110 5 Seconds 155% 2
5 120 5 Seconds 165% 3
6 130 5 Seconds 175% 3
7 140 5 Seconds 185% 3
8 150 5 Seconds 195% 4
9 160 5 Seconds 205% 4
10 170 5 Seconds 215% 4
Master 180 5 Seconds 245% 5

Lucky Fist[]

A desperate blow that leaves everything to luck.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Lucky Fist Lucky Fist 105/155 On/Off 3 3 Chele Card Chele Card x3

Lucky Seven

Lucky Seven (Lv.10)

Formula (Enemy's Max HP ÷ 10+ LK x 8) x Power
Level MP Cool Down Attack Power
1 140 6 Seconds 200%
2 148 6 Seconds 220%
3 156 6 Seconds 240%
4 164 6 Seconds 260%
5 172 6 Seconds 280%
6 180 6 Seconds 300%
7 188 6 Seconds 320%
8 196 6 Seconds 340%
9 204 6 Seconds 360%
10 212 6 Seconds 380%
Master 236 6 Seconds 440%

Keen Sense[]

Increases the critical damage of normal gun shots (timed criticals) for a period of time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Keen Sense Keen Sense 110/160 On/Off 3 3 Chele Card Chele Card x3

Lucky Seven Gun BoosterLucky Seven (Lv.1)

Gun Booster (Lv.10)

Formula (AC × 20) × 1.2 × Power Increase
Level MP Cool Down Power Increase Duration
1 180 10 Seconds 140% 80 Seconds
2 190 10 Seconds 146% 85 Seconds
3 200 10 Seconds 152% 90 Seconds
4 210 10 Seconds 158% 95 Seconds
5 220 10 Seconds 164% 100 Seconds
6 230 10 Seconds 170% 105 Seconds
7 240 10 Seconds 176% 110 Seconds
8 250 10 Seconds 182% 115 Seconds
9 260 10 Seconds 188% 120 Seconds
10 270 10 Seconds 194% 125 Seconds
Master 300 10 Seconds 212% 140 Seconds

Lock-On*[]

Lowers Target's HV. May not be available at rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Lock-on Lock-On 120/170 Timer 3 3

Dancer Michel Card

Dancer Michel Card x3

None

Formula Based off AC.
Level MP Cool Down HV Reduced Duration
1 200 6 Seconds 11% 10 Seconds
2 215 6 Seconds 12% 11 Seconds
3 230 6 Seconds 13% 12 Seconds
4 245 6 Seconds 14% 13 Seconds
5 260 6 Seconds 15% 14 Seconds
6 275 6 Seconds 16% 15 Seconds
7 290 6 Seconds 17% 16 Seconds
8 305 6 Seconds 18% 17 Seconds
9 320 6 Seconds 19% 18 Seconds
10 335 6 Seconds 20% 19 Seconds
Master 380 6 Seconds 23% 22 Seconds

Double Shot[]

User rapidly shoots twice.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Double Shot Double Shot 125/175 On/Off 4 3

Officer Okto Card

Officer Okto Card x3

Power Shot

Power Shot (Lv. 10)

Formula (AC × 20) × 1.2 × Power Increase
Level MP Cool Down Attack Power Sub. Attack Power
1 180 3 Seconds 240% 120% x 2
2 185 3 Seconds 260% 130% x 2
3 190 3 Seconds 280% 140% x 2
4 195 3 Seconds 300% 150% x 2
5 200 3 Seconds 320% 160% x 2
6 205 3 Seconds 340% 170% x 2
7 210 3 Seconds 360% 180% x 2
8 215 3 Seconds 380% 190% x 2
9 220 3 Seconds 400% 200 x 2
10 225 3 Seconds 420% 210 x 2
Master 240 3 Seconds 480% 240% x 2

Shield Breaker[]

Enables user to break through all shields including Sumo Suit.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Shield Breaker Shield Breaker 135/185 On/Off 4 4 Dancer Isabelle CardDancer Isabelle Card x3

Lucky Seven

Lucky Seven (Lv.10)

Formula Enemy DP/HV = Enemy DP/HV x [(100 - Reduction Ratio) ÷ 100)]
Level MP Cool Down Gun/Physical Damage Reduction % Duration
1 200 7 Seconds 20% 4 Seconds
2 210 7 Seconds 25% 5 Seconds
3 220 7 Seconds 30% 6 Seconds
4 230 7 Seconds 35% 7 Seconds
5 240 7 Seconds 40% 8 Seconds
6 250 7 Seconds 45% 9 Seconds
7 260 7 Seconds 50% 10 Seconds
8 270 7 Seconds 55% 11 Seconds
9 290 7 Seconds 60% 12 Seconds
10 300 7 Seconds 65% 13 Seconds
Master 320 7 Seconds 80% 17 Seconds

Leg Training[]

Increases immunity to movement impairing attacks of the party members by strengthening their legs. (Ex: Dark Distractor and Deadly Fen.)

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Leg Training Leg Training 140/190 Timer 3 3

Dancer Isabelle Card Dancer Isabelle Card x4

None
Formula N/A; Resistance percentage is just added.
Level MP Cool Down Gun/Physical Damage Reduction % Duration
1 180 10 Seconds 20% 40 Seconds
2 190 10 Seconds 23% 45 Seconds
3 200 10 Seconds 26% 50 Seconds
4 210 10 Seconds 29% 55 Seconds
5 220 10 Seconds 32% 60 Seconds
6 230 10 Seconds 35% 65 Seconds
7 240 10 Seconds 38% 70 Seconds
8 250 10 Seconds 41% 75 Seconds
9 260 10 Seconds 42% 80 Seconds
10 280 10 Seconds 45% 90 Seconds
Master 300 10 Seconds 51% 100 Seconds

Speedloader*[]

Reduces the time it takes to reload between normal shots. May not be available in rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Speedloader Speedloader 220/270 Timer 5 4

Aabon Card Aabon Card x3

Double Shot

Double Shot (Mastered)

Formula N/A; Resistance percentage is just added.
Level MP Cool Down Gun/Physical Damage Reduction % Duration
1 180 10 Seconds 20% 40 Seconds
2 190 10 Seconds 23% 45 Seconds
3 200 10 Seconds 26% 50 Seconds
4 210 10 Seconds 29% 55 Seconds
5 220 10 Seconds 32% 60 Seconds
6 230 10 Seconds 35% 65 Seconds
7 240 10 Seconds 38% 70 Seconds
8 250 10 Seconds 41% 75 Seconds
9 260 10 Seconds 42% 80 Seconds
10 280 10 Seconds 45% 90 Seconds
Master 300 10 Seconds 51% 100 Seconds

Explorer / Cyber Hunter Skills[]

The following skills are available to only Explorer and Cyber Hunter. The TM level required for the skill for Explorer is blue, whereas the TM level required for the skill for Cyber Hunter is in red.

Precise Pitch[]

Supplementary skill that strengthens Shuriken Master for a short period of time. When using this skill, damage that is inflicted upon the enemy by throwing a weapon at them is amplified.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Precise Pitch Precise Pitch 51/101 Timer 2 2 Ironclad Turtle CardIronclad Turtle Card x2

Shuriken Master

Shuriken Master (Lv.10)

Formula SM Attack, with PP = (DA × SM Mag.Ratio) + (Throw AP ÷ 10 × SM Mag.Ratio × PP Mag.Ratio)
Level MP Cool Down Duration Magnification Ratio
1 160 10 Seconds 60 Seconds 120
2 170 10 Seconds 65 Seconds 130
3 180 10 Seconds 70 Seconds 140
4 190 10 Seconds 75 Seconds 150
5 200 10 Seconds 80 Seconds 160
6 210 10 Seconds 85 Seconds 170
7 220 10 Seconds 90 Seconds 180
8 230 10 Seconds 95 Seconds 190
9 240 10 Seconds 100 Seconds 200
10 250 10 Seconds 105 Seconds 210
Master 260 10 Seconds 120 Seconds 240

Item Detector[]

User is able to detect items in a 3x3 area deeper than Basic Detection.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Item Detector Item Detector 65/115 Timer 4 3 Quiem CardQuiem Card x2

Invincible Drilling Sixth Sense

Invincible Drilling

Sixth Sense (Lv.10)

Formula DA * (A)
Level MP Cool Down Duration Multiplier (A)
1 50 15 Seconds 150% 3.0
2 54 15 Seconds 160% 3.5
3 58 15 Seconds 170% 4.0
4 62 15 Seconds 180% 4.5
5 66 15 Seconds 190% 5.0
6 70 15 Seconds 200% 5.5
7 74 15 Seconds 210% 6.0
8 78 15 Seconds 220% 6.5
9 82 15 Seconds 230% 7.0
10 86 15 Seconds 239% 7.5
Master 98 15 Seconds 270% 9.0

Aura of Luck[]

Luck is increased in not only in the user, but nearby party members as well.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Aura of Luck Aura of Luck 80/130 Timer 3 3 Crow CardCrow Card x3

Lucky Seven

Lucky Seven (Lv.10)

Formula LK + Ratio %
Level MP Cool Down Duration Magnification Ratio
1 200 10 Seconds 100 Seconds 6%
2 210 10 Seconds 105 Seconds 7%
3 220 10 Seconds 110 Seconds 8%
4 230 10 Seconds 115 Seconds 9%
5 240 10 Seconds 120 Seconds 10%
6 250 10 Seconds 125 Seconds 11%
7 260 10 Seconds 130 Seconds 12%
8 270 10 Seconds 135 Seconds 13%
9 280 10 Seconds 140 Seconds 14%
10 290 10 Seconds 145 Seconds 15%
Master 320 10 Seconds 160 Seconds 18%

Chain of Knives*[]

User throws several knives at single target. The number of knives thrown increases with the skill level. PP multiplier in formula refers to the level Precise Pitch is. May not be available in rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Chain of Knives Chain of Knives 90/140 On/Off 3 4 Chele Card Chele Card x3

Precise Pitch

Precise Pitch (Lv.5)

Formula (DA × 16 + Throw AP × PP multiplier) × m
Level MP Cool Down Damage % Shuriken Used m
1 120 3 Seconds 225% 2 1.5
2 140 3 Seconds 240% 2 1.6
3 160 3 Seconds 255% 2 1.7
4 180 3 Seconds 270% 2 1.8
5 200 3 Seconds 285% 2 1.9
6 220 3 Seconds 300% 2 2.0
7 240 3 Seconds 465% 3 3.1
8 260 3 Seconds 480% 3 3.2
9 280 3 Seconds 495% 3 3.3
10 300 3 Seconds 510% 3 3.4
Master 360 3 Seconds 630% 4 4.2

Mega Crazy Drilling*[]

It maintains Crazy Drilling mode by increasing the anger and changing it into a strong will which increases the duration of the skill.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Mega Crazy Drilling Mega Crazy Drilling 90/140 Passive 3 3 Crow Card Crow Card x3

Crazy Drilling

Crazy Drilling

Level Duration Increase
1 30%
2 33%
3 36%
4 39%
5 42%
6 45%
7 48%
8 51%
9 54%
10 57%
Master 66%

Gas Mask[]

Defends user and party from Skunk Pouch.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Gas Mask Gas Mask 95/145 Timer 3 3 Officer Okto Card Officer Okto Card x3 None
Level MP Cool Down Duration Skunk Pouch Resist
1 180 10 Seconds 40 Seconds 20%
2 190 10 Seconds 45 Seconds 22%
3 200 10 Seconds 50 Seconds 24%
4 210 10 Seconds 55 Seconds 26%
5 220 10 Seconds 60 Seconds 28%
6 230 10 Seconds 65 Seconds 30%
7 240 10 Seconds 70 Seconds 32%
8 250 10 Seconds 75 Seconds 34%
9 260 10 Seconds 80 Seconds 36%
10 270 10 Seconds 85 Seconds 38%
Master 300 10 Seconds 100 Seconds 44%

Landmine[]

Increases the critical damage of normal gun shots (timed criticals) for a period of time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Landmine Landmine 100/150 On/Off 3 3 Chele Card Chele Card x3

None

Formula (DA+LK) x Magnification Ratio x 8
Level MP Cool Down Duration Magnification Ratio
1 180 10 Seconds 10 Seconds 250%
2 190 10 Seconds 10 Seconds 280%
3 200 10 Seconds 10 Seconds 310%
4 210 10 Seconds 10 Seconds 340%
5 220 10 Seconds 10 Seconds 370%
6 230 10 Seconds 10 Seconds 400%
7 240 10 Seconds 10 Seconds 430%
8 250 10 Seconds 10 Seconds 460%
9 260 10 Seconds 10 Seconds 490%
10 270 10 Seconds 10 Seconds 520%
Master 300 10 Seconds 10 Seconds 610%

Sticky Icky[]

Allows user to lower enemy's stats temporarily. No target needs to be selected specifically. It lowers HV, DP, and LK.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Sticky Icky Sticky Icky 115/155 Timer 4 3 TBA Sticky Foot
Armor Destructor

Sticky Foot (Lv.10) Armor Destructor (Lv.10)

Formula

LK Reduction = Caster's LK * Ratio DP Reduction = Caster's LK * 16 * Ratio

HV Reduction = Caster's LK * Ratio

Level MP Cool Down Duration Ratio
1 150 5 Seconds 10 Seconds 10%
2 155 5 Seconds 11 Seconds 12%
3 160 5 Seconds 12 Seconds 14%
4 165 5 Seconds 13 Seconds 18%
5 170 5 Seconds 14 Seconds 20%
6 175 5 Seconds 15 Seconds 22%
7 180 5 Seconds 16 Seconds 24%
8 185 5 Seconds 17 Seconds 26%
9 190 5 Seconds 18 Seconds 28%
10 195 5 Seconds 19 Seconds 30%
Master 210 5 Seconds 20 Seconds 34%

Lightning Rod[]

Decreases electric attacks the user and their party may come in contact with. Party members must be nearby to have the effect.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Lightning Rod Lightning Rod 120/170 Timer 3 3 Dancer Michel Card Dancer Michel Card x3

None

Formula Electric Resist = Electric Resist + Bonus
Level MP Cool Down Duration Bonus
1 180 10 Seconds 40 Seconds 20%
2 190 10 Seconds 45 Seconds 23%
3 200 10 Seconds 50 Seconds 26%
4 210 10 Seconds 55 Seconds 29%
5 220 10 Seconds 60 Seconds 32%
6 230 10 Seconds 65 Seconds 35%
7 240 10 Seconds 70 Seconds 38%
8 250 10 Seconds 75 Seconds 41%
9 260 10 Seconds 80 Seconds 44%
10 270 10 Seconds 85 Seconds 47%
Master 300 10 Seconds 100 Seconds 56%

Pouch of Pain[]

User uses weight of their items to hit opponents. May hit multiple enemies at once.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Pouch of Pain Pouch of Pain 125/175 On/Off 4 3

TBA

Heavy Carrier

Heavy Carrier

(Lv. 10)

Formula (Max WT - Current WT(checkable in shops)) × Magnification
Level MP Cool Down Power Magnification
1 250 4 Seconds 30% 0.30
2 265 4 Seconds 33% 0.33
3 280 4 Seconds 36% 0.36
4 295 4 Seconds 39% 0.39
5 310 4 Seconds 42% 0.42
6 325 4 Seconds 45% 0.45
7 340 4 Seconds 48% 0.48
8 355 4 Seconds 51% 0.51
9 370 4 Seconds 54% 0.54
10 385 4 Seconds 57% 0.57
Master 430 4 Seconds 66% 0.66

Fan of Knives[]

Allows user to attack multiple opponents by throwing weapons.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Fan of Knives Fan of Knives 140/190 On/Off 4 4 Cobra Flower Card Cobra Flower Card x2 None
Level MP Cool Down Mag. Ratio AP % # of Targets
1 100 2 Seconds 1 Second 240% 2
2 115 2 Seconds 1 Second 270% 2
3 130 2 Seconds 1 Second 300% 3
4 145 2 Seconds 1 Second 330% 3
5 160 2 Seconds 1 Second 360% 4
6 175 2 Seconds 1 Second 390% 4
7 190 2 Seconds 1 Second 420% 5
8 205 2 Seconds 1 Second 450% 5
9 220 2 Seconds 1 Second 480% 6
10 235 2 Seconds 1 Second 510% 6
Master 280 2 Seconds 1 Second 600% 7

Rain of Knives*[]

Throws knives high up above to those in attack range. 

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Rain of Knives Rain of Knives 220/270 On/Off 5 4 Kilimanjaro Card Kilimanjaro Card x2

Fan of Knives

Fan of Knives (Mastered)

Formula

Basic Power = (Throw AP + DA) x Magnification Individual Damage = (AP% - Enemy's DP) x Physical Resistance Magnification (?)

Level MP Cooldown # of Items AP % # of Targets # of Hits Magnification
1 200 3 Seconds 6 240% 3 3 13
2 230 3 Seconds 6 270% 3 3 13.3
3 260 3 Seconds 6 300% 3 3 13.6
4 290 3 Seconds 6 330% 3 3 13.9
5 320 3 Seconds 6 360% 3 3 14.19
6 350 3 Seconds 9 390% 4 3 14.5
7 380 3 Seconds 9 420% 4 3 14.8
8 410 3 Seconds 9 450% 4 3 15.1
9 440 3 Seconds 9 480% 4 3 15.39
10 470 3 Seconds 9 510% 4 3 15.7
Master

560

3 Seconds 15 600% 6 4 17

Third Job Sense Skills[]

The following skills are available from card packs sold by Card Girl in the Paradise, Megalopolis, Aquarius, or Carbigal item shop.

Scientist (3rd Job Lion) Skills[]

The following are skills only available to the Lion character if they were to become a Scientist.

Revealing Eye[]

Allows user to see hidden enemies.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Revealing Eye Revealing Eye 130 Timer 3 3 Cobra Flower Card Cobra Flower Card x3

Sixth Sense

Sixth Sense (Lv.10)

Card Pack Ansur
Level MP Cool Down Duration
1 200 5 Seconds 100 Seconds
2 210 5 Seconds 105 Seconds
3 220 5 Seconds 110 Seconds
4 230 5 Seconds 115 Seconds
5 240 5 Seconds 120 Seconds
6 250 5 Seconds 125 Seconds
7 260 5 Seconds 130 Seconds
8 270 5 Seconds 135 Seconds
9 280 5 Seconds 140 Seconds
10 290 5 Seconds 145 Seconds
Master 320 5 Seconds 160 Seconds

Berserk[]

An AoE skill with large range and damage. Also known as Violence Spree.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Berserk Berserk 135 On/Off 3 3 Tooth Flower Card Tooth Flower Card x5

Shooting Spree Double Shot

Shooting Spree (Lv.10) Double Shot (Lv.10)

Formula

[(GunAP - 11) + 20 (AC-48) ] x M (M=Attack Power/100)

Attack Power = Mx100

Card Pack Ansur
Level MP Cool Down Attack Power # of Hits
1 200 12 Seconds 110% 1
2 230 12 Seconds 130% 2
3 260 12 Seconds 150% 2
4 290 12 Seconds 170% 2
5 320 12 Seconds 190% 3
6 350 10 Seconds 210% 3
7 380 10 Seconds 230% 3
8 410 10 Seconds 250% 4
9 440 10 Seconds 270% 4
10 470 10 Seconds 290% 4
Master 560 9 Seconds 350% 5

Gun Overdrive*[]

Allows user to increase gun AP for a period of time. This skill is not applicable with other skills/does not affect other skills. May not be available in rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Gun Overdrive Gun Overdrive 140 Timer 3 3

Purple Worm Card

Purple Worm Card x5

Gun Carrier

Gun Carrier

Formula

Gun APx Power%

Card Pack Ken
Level MP Cool Down Power Duration
1 200 10 Seconds 160% 60 Seconds
2 215 10 Seconds 177% 64 Seconds
3 230 10 Seconds 194% 68 Seconds
4 245 10 Seconds 211% 72 Seconds
5 360 10 Seconds 228% 76 Seconds
6 375 10 Seconds 245% 80 Seconds
7 390 10 Seconds 262% 84 Seconds
8 305 10 Seconds 279% 88 Seconds
9 320 10 Seconds 296% 92 Seconds
10 335 10 Seconds 313% 96 Seconds
Master 380 10 Seconds 364% 108 Seconds

Sharp Sense*[]

Allows user to increase critical damage for a short period of time. Only works with a gun. May not be available in rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Sharp Sense Sharp Sense 150 Timer 4 3

Purple Worm Card

Purple Worm Card x5

Keen Sense

Keen Sense (Lv.5)

Formula

Skill damage x 1.20 x Critical Damage Added%

Card Pack Wunjo
Level MP Cool Down Critical Damage Added Duration
1 300 10 Seconds 102% 60 Seconds
2 320 10 Seconds 104% 65 Seconds
3 340 10 Seconds 106% 70 Seconds
4 360 10 Seconds 108% 75 Seconds
5 380 10 Seconds 110% 80 Seconds
6 400 10 Seconds 112% 85 Seconds
7 420 10 Seconds 114% 90 Seconds
8 440 10 Seconds 116% 95 Seconds
9 460 10 Seconds 118% 100 Seconds
10 480 10 Seconds 120% 105 Seconds
Master 540 10 Seconds 126% 120 Seconds

Bunker*[]

Allows user to enter a bunker that may shield them from damage. May not be available in rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Bunker Bunker 240 Timer 6 4 Phantom Dame Card Phantom Dame Card x5

Revealing Eye

Revealing Eye (Mastered)

Formula

HP x %

Card Pack Ansur
Level MP Cool Down Percentage (%)
1 200 10 Seconds 120%
2 230 10 Seconds 135%
3 260 10 Seconds 150%
4 290 10 Seconds 165%
5 310 10 Seconds 180%
6 340 10 Seconds 195%
7 370 10 Seconds 210%
8 400 10 Seconds 225%
9 430 10 Seconds 240%
10 470 10 Seconds 255%
Master 560 10 Seconds 300%

Bunker Release*[]

Cancels Bunker. Cannot be used until Bunker cooldown has passed. May not be available in rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Bunker Release Bunker Release 240 On/Off 0 N/A N/A

Bunker

Bunker (Lv.10)

Only Obained from Chaos Tower Monsters above 36th floor.

Thief Master (3rd Job Fox) Skills[]

The following are skills only available to the Fox character if they were to become a Thief Master.

Explosives Expert[]

Allows user to plant more mines.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Explosives Expert Explosives Expert 120 On/Off 4 3 Slithis Card Slithis Card x5

Landmine

Landmine (Lv.10)

Formula

(DA × 2 + LK) × Magnification

Card Pack Thorn
Level MP Cool Down Power Magnification
1 160 5.0 Seconds 240% 12.8
2 170 4.7 Seconds 270% 14.4
3 180 4.4 Seconds 300% 16.0
4 190 4.1 Seconds 330% 17.6
5 200 3.8 Seconds 360% 19.2
6 210 3.5 Seconds 390% 20.8
7 220 3.2 Seconds 420% 22.4
8 230 2.9 Seconds 450% 24.0
9 240 2.6 Seconds 480% 25.6
10 250 2.3 Seconds 510% 27.2
Master 280 1.5 Seconds 600% 32.0

Poison Pouch*[]

Adds poison to Pouch of Pain skill. The damage scales based on the weight of the pouch. Obtained from completing Explorer Reina - Ancient Liquid. It is a single-target skill, unlike Pouch of Pain. May not be available in rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Poison Pouch Poison Pouch 125 On/Off 4 3 Dancer Isabelle Card Dancer Isabelle Card x5

Pouch of Pain

Pouch of Pain (Mastered)

Formula

Pouch damage=Pouch of Pain

Poison damage= Pouch of Pain * AP Weight%

Card Pack Thorn
Level MP Cool Down WT of Pouch Duration
1 300 5 seconds 8% 6 seconds
2 310 5 seconds 9% 7 seconds
3 320 5 seconds 10% 8 seconds
4 330 5 seconds 11% 9 seconds
5 340 5 seconds 12% 10 second
6 350 5 seconds 13% 11 second
7 360 5 seconds 14% 12 second
8 370 5 seconds 15% 13 second
9 380 5 seconds 16% 14 second
10 390 5 seconds 17% 15 second
Master 420 5 seconds 20% 18 second

Hide[]

Allows user to hide. However, this skill can't be used against area of effect skills. It'll cancel if you use a skill, attack, or items.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Hide Hide 130 Timer 5 3 Cobra Flower Card Cobra Flower Card x5

Aura of Luck Sixth Sense

Aura of Luck (Lv.10) Sixth Sense (Lv.10)

Card Pack Feoh
Level MP Cool Down Duration
1 260 15 seconds 10 seconds
2 280 15 seconds 13 seconds
3 300 15 seconds 16 seconds
4 320 15 seconds 19 seconds
5 340 15 seconds 22 seconds
6 360 15 seconds 25 seconds
7 380 15 seconds 28 seconds
8 400 15 seconds 31 seconds
9 420 15 seconds 34 seconds
10 440 15 seconds 37 seconds
Master 500 15 seconds 46 seconds

Poison Assault*[]

A skill that can only be used when Hide is activated. User throws a poisoned shuriken on the enemy while hidden. Enemies struck by this skill will lose health over time. Using this skill will pull the caster out of hidden status. Formulas are affected by Precise Pitch. Throw AP has to be multiplied by the Precise Pitch Magnification Percentage. This skill ignores DP and resistances. It can no longer go through Guard. Dark Barrier and Bless Skills reflects shuriken damage and Sumo Suit is the only skill that can lower the poison's damage. May not be available in rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Poison Assault Poison Assault 135 On/Off 4 3 Dancer Isabelle Card Dancer Isabelle Card x5 Shuriken MasterHide Shuriken Master (Lv.1)

Hide (Lv.5)

Formula

Shuriken Hit Formula = (DA × Magnification) + Throw AP Poison Formula = [(DA × 16) + Throw AP] × Poison Magnification

Obtained in Quest: Explorer Reina - Poisonous Crafts
Level MP Power Magnification Poison Duration Poison Magnification
1 350 150% 24 7 seconds 0.015
2 365 170% 27.2 8 seconds 0.017
3 380 190% 30.4 9 seconds 0.038
4 395 210% 33.6 10 seconds 0.042
5 410 230% 36.8 11 seconds 0.069
6 425 250% 40 12 seconds 0.075
7 440 270% 43.2 13 seconds 0.108
8 455 290% 46.4 14 seconds 0.145
9 470 310% 49.6 15 seconds 0.186
10 485 330% 52.8 16 seconds 0.231
Master 550 390% 62.4 17 seconds 0.312

Strong Mind[]

Raises resistance on Entrancing Wink on the user and party members for a period of time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Strong Mind Strong Mind 140 Timer 3 3 Purple Worm Card Purple Worm Card x7 None
Card Pack Ur
Level MP Cool Down Duration Resist %
1 160 10 seconds 60 seconds 60%
2 170 10 seconds 65 seconds 65%
3 180 10 seconds 70 seconds 70%
4 190 10 seconds 75 seconds 75%
5 200 10 seconds 80 seconds 80%
6 210 10 seconds 85 seconds 85%
7 220 10 seconds 90 seconds 90%
8 230 10 seconds 95 seconds 95%
9 240 10 seconds 100 seconds 100%
10 250 10 seconds 105 seconds 105%
Master 280 10 seconds 120 seconds 120%

Sudden Attack[]

A skill that can only be used when Hide is activated. User attacks enemy. Hide cancels once skill is used.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Strong Mind Strong Mind 140 Timer 3 3 Slug G Card x6 None
Formula

((DA + LK) × 16 + AP) × Magnification

Card Pack Ur
Level MP Cool Down Attack Magnification
1 160 10 seconds 60 seconds 60%
2 170 10 seconds 65 seconds 65%
3 180 10 seconds 70 seconds 70%
4 190 10 seconds 75 seconds 75%
5 200 10 seconds 80 seconds 80%
6 210 10 seconds 85 seconds 85%
7 220 10 seconds 90 seconds 90%
8 230 10 seconds 95 seconds 95%
9 240 10 seconds 100 seconds 100%
10 250 10 seconds 105 seconds 105%
Master 280 10 seconds 120 seconds 120%

Exploit Weakness*[]

A skill that ignores all defenses of the opponent. This skill can go through Guard, Shield of Heaven, and [Bunker. It also goes through Dark Barrier, only dealing half the damage to the user. May not be available in rTO at this time.

Icon Name TM level Skill Type Learn Mastery Mastery Item Prerequisite
Exploit Weakness Exploit Weakness 240 On/Off 6 4 Fire Golem Card Fire Golem Card x5

Sudden Attack

Sudden Attack (Mastered)

Formula

(DA x 16 +AP) x Magnification

Obtained only from Chaos Tower monsters above the 36th Floor.
Level MP Cooldown AP% Magnification
1 160 5 seconds 240% 1.2
2 180 5 seconds 270% 1.4
3 200 5 seconds 300% 1.6
4 220 5 seconds 330% 1.8
5 240 5 seconds 360% 2
6 260 5 seconds 390% 2.2
7 280 5 seconds 420% 2.4
8 300 5 seconds 450% 2.6
9 320 5 seconds 480% 2.8
10 340 5 seconds 510% 3
Master 360 5 seconds 600% 3.5
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